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Shattered Gates

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Devlog

  • Devlog — Toward a Better 3-Level Demo
    May 03, 2026 by indarkbatta#commodore 64, #c64, #c-64, #roguelike, #classic
    The current focus of Shattered Gates has been to turn the C64 demo into a more complete, readable, and replayable three-level roguelike slice. The core loop was already in place — explore the dungeo... Continue reading
  • Dev Update - May
    May 02, 2026 by indarkbatta
    Dungeon generation improvements The dungeon generator received a first major gameplay pass. Previously, the player start and clue placement were too predictable: the player generally began in the uppe... Continue reading
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